Introduction
Before this pandemic, for me VR and AR words were the terms, only used by people in technology or computer sciences. I never imagined my self as a prospective teacher, discussing its usage in conventional classes. However, now I find this as an indispensable part of education. In the future, I would love to try VR, AR, and simulations in the classroom to provide a real-life experience to my students. As I believe, it would help in fostering quick thinking and thinking “out of the box,” decision making, experimentation, and logic.
During this journey, I came across so many tools that I can not even count or remember probably, which makes me overwhelmed or anxious sometimes. It horrifies me with the questions that what if my students would ask me about any tool, I do not know about, how would I respond? Would I able to do better? and the list goes on. Still, I cannot deny that it has helped me to learn the importance of being updated not only with what you teach but also about all the things which affect it directly or indirectly. Moreover, the exposure of technological tools I got such as, how we can use these effectively, how these are going to benefit learners (Cognitivism and constructivism), the importance of using visuals with verbal texts for instance infographics and simulations etcetera (Dual-coding theory) are the great learnings I acquired through all the discussions held.
On the other hand, it has elevated the expectations of learners and the administrators involved in the formations of educational policies and curricula. Being an essential part of education, now there would be more demand for technologically competent teachers. I believe it is not a simple profession of passion anymore. Secondly, it is always been and would be challenging for technologically inexperienced learners and teachers. Huge costs associated with the accessibility of it can also not be ignored. Thus, I believe it would be both positive as well as negative.
Thanks& Regards
Rajman
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